Whoa There, Delilah (FF3 Part 5)

Four geezers save us from exploding shoes then trick us with shrooms. Goldor, who likes gold, throws his evilest money at us. Bards sing some tunes. We get shot down in Saronia for interrupting a heated shirts vs. skins staring contest. Remy stumbles upon one weird trick Odins hate. Mike gets quizzed on colors. Stops at Goldor Manor, the Circle Cave, the Sunken Cavern, and the Saronia catacombs.

Listen In

 

Excessive Generosity (FF3 Part 4)

The mystery of the gysahl greens is revealed! A piano is played. We bask in our sheer confusion re: fundamental aspects of these player characters’ identities. Which of these lil dudes gets invited back to Princess Sarah’s castle after the adventure concludes? Desch’s girlfriend needs a pep talk. A blue lady is a key. A generosity challenge is undertaken and one of us is shooting for extra credit on the assignment. Goldor hatches a questionable plan. We question his questionable plan. Somebody tells us to get shoes from a sewer. Smarter podcasts discuss literary themes and influences in these games while we’re stuck simply trying to make sense of what’s happening.

Listen In

 

Publish Then Perish (FF3 Part 3)

You know what? Let’s keep playing this game and nab that fire crystal. Experiments are conducted to answer questions from last episode. Lali-ho! Dwarves have more hats. We bought a bunch of Gutsco Protein Powder and became our own bosses. But what’s going on with that snake around Gutsco? The mystery of the missing Glass Tower is not that big of a mystery. How does thievery work? Should we steal from demons? Books are the weapons of scholars and therefore should be unbannable if that’s how the 2nd amendment works. We end up being tree doctors and then call it a day.

Listen In

 

Tree Roaming the Desert to the West (FF3 Part 2)

First we cast toad. Now we become the toads. Plus, honeys, we shrunk ourselves! Hey, what’s in this gnomish bread? Also a snake attacked. It hurt us. It hurt us real bad. Can we hurt it real bad? Probably not, right? This dungeon has a serious rodent problem. Remy learns about double negatives the hard way. A chocobo travel dare is undertaken.

Listen In

Original chocobo concept art:

Chocobo concept art from Final Fantasy III

Exiting the cave:

Final Fancast isĀ  produced by and for Final Fantasy fans for purposes of commentary and criticism. We are not affiliated with, nor authorized or endorsed by Square Enix Holdings Co., Ltd. If you love Final Fantasy like we do, support the creators and buy the games. All of them. Preferably using the links on our website.