Every Final Fantasy

Mike and Remy are playing every Final Fantasy game in the franchise. Guess what? It’s a whole dang podcast. There’s wild head canon, time loops, hypothetical movie fan casts, and sometimes silly games. It’s not the first Final Fantasy podcast, it’s the first EVER Final Fantasy podcast called Final Fancast.

You can listen if you want. No pressure. New episodes every first and third Friday.

 

Thoreau Me a Bone Temple (Final Fantasy Mystic Quest Part 2)

Welcome to Final Fancast: Nights, a special ultra-chill episode where anything can happen. We’re playing through the second leg of Mystic Quest with our sights set on the fire and air crystals, and the possibilities are endless.

Tonight we kick things off with a visit to the most exclusive underground venue in Aquaria, Spencer’s Place. Then it’s off to take in some live music in Fireburg, the entertainment capital of the world, where we catch a special performance at the Lava Dome with Reuben and the Morning Stars. We’ll meet up with some old friends to stroll the starlit paths of the Alive Forest, then cap off the night in Windia to watch the sunrise from the top of Pazuzu’s Tower.

Sound fun? Worried you won’t be able to stay up all night? Don’t worry, coffee is just 10 gp a cup (payable up front, all sales final, no coffee guaranteed).

This will be a night you’ll never forget, even if you want to. Won’t you join us?

Listen In

Get the Handheld System Mike Uses:
Trimui Brick Retro Game Console

 

Clown Town Bad (Final Fantasy Mystic Quest Part 1)

The fancast? Final. The quest? Mystic.

In this episode we kick off our Mystic Quest miniseries as we follow Benjamin, the most ordinary youngster you could ever imagine who is also better than everyone, on his journey to liberate the crystals. This game has it all: destroyed villages, an ancient prophecy, a Focus Tower, WIZARD MAGIC, bombs, and an old baboon man on a cloud who we’re not sure we can trust. In this leg we tackle the Bone Dungeon by way of Foresta and the Ice Pyramid by way of Aquaria with help from our friends(?) Kaeli, Tristam, and Phoebe, and a special encore appearance by friend of the show, jumping.

Also, we cannot stress this enough: there is no Clown Town, nor should there be. If you find yourself in Clown Town, something has gone horribly wrong and we advise you to leave as quickly and carefully as possible.

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Get the Handheld System Mike Uses:
Trimui Brick Retro Game Console

 

Kultarr Jack (Final Fantasy Legend III Part 3)

Welcome to Hell! In this episode we traverse the Underworld on the last leg of our journey to Goht, where we finally come face to face with Sol and Xagor. Key points include:

  • Dwelgs: what are they (zombies) and what do they want (to eat you)
  • Brains? In your airship? It’s more likely than you think
  • Mystic Swords – Gotta find/make/fix ’em all!
  • Jumping as a general concept
  • What to do when a deity begs for death (or domination)
  • The horrific medical malpractice of Dr. Belski
  • Classic Final Fancast time travel confusion

All that and more in the thrilling conclusion of our time with Final Fantasy Legend 3!

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Get the Games:
Collection of SaGa – Final Fantasy Legend I-III (Nintendo Switch)

 

X-Plane This, Michio Kaku (Final Fantasy Legend III Part 2)

With Maitreya out of the way, it’s time to zip around in our very own Talon. That’s right, our airship can finally fly! Until it can’t. In this episode we explore Pureland (no, not that Pureland) on our continuing quest to stop the Water Entity and learn what a Xagor is. We’ll collect some Mystic Swords and gather the Talon’s crew members before plunging into the depths of the Underworld on our way to Goht. Also, was Mike the only person who watched Mummies Alive? What about Arthur and the Knights of Justice? That one doesn’t come up in this episode, but still.

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Get the Games:
Collection of SaGa – Final Fantasy Legend I-III (Nintendo Switch)