Toot the Flute To Get the Loot (FF1 Part 4)

We finished Final Fantasy I! Time loops are literally the worst. How do they even work? Aesthetics of a fallen civilization: always be robed. Did they originally try to call it “Fighting Fantasy?” Really? BUT FOR REAL, THOUGH? Plus listen in to our very first Final Fancast “Final Fancast” where we discuss which character Awkwafina should play in the movie version.

One Last Thing

Here’s that old Nintendo Power bit Mike was talking about.

Credits

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Magical Ninja Situation (FF1 Part 3)

Let’s play the Citadel of Trials through defeating the Kraken. Mike vents his spleen about FF16. Remy vents their spleen about memorization puzzles. Mike encounters his very first time loop and has to replay the first game thus far. We have our first airship sighting in the series, our characters evolve like Pokemon, and we chill with our new bestie, Bahamut. What do the Black Mage and the Invisible Man from Hotel Transylvania have in common? Let’s think too hard about what oxy-ale is and how it works. Fairy slavery is very bad, actually. Don’t do it. Mike attains a surprising new credentials after being quizzed on dia-bility. Then we’ll get our James Cameron on and take this submarine for a spin. Finally, Remy forgets an important step in completing the Sunken Temple and Mike as attacked by Harry Potter slash fic.

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Pre-Undead (FF1 Part 2)

We’re playing from the Lich’s defeat up ’til we nab the Fire and Ice Crystals. Lessons are learned along the way, like instant death spells sound metal AF but are bad actually. Plus we’ll take our first Mythology Minute (or five) to talk about dwarves and elves. Can we get some therapy for the guy who’s sleeping against a gravestone? What does any of this have to do with Mr. Bucket? Then Mike and Remy take sensory damage.

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Take Me to Church (FF1 Part 1)

The journey of a thousand games begins with a single save file. Mike and Remy start from Square(-Enix) one: the very beginning of FF1. Mike outlines his storied relationship with the Final Fantasy series. Remy recites what they know, which isn’t very much and also isn’t very accurate. Valuable lessons are learned about life, death, and one key difference between churches in Final Fantasy and churches in real life… as far as we know.

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