Final Fantasy I-III Books & Manga Roundup

Mike & Remy set the controllers down and get literary AF. How many books and manga have been written about Final Fantasy I, II, and III? This many. All of these. We’ll talk about all of them but especially Final Fantasy I * II * III: Memory of Heroes.

Books & Manga Covered

  • Komikku-Ban Final Fantasy (Final Fantasy Comic Version), by Yuu Kaimeiji; manga, 12/1/1989, pub.: Takarajimasha, Inc.
  • Final Fantasy II Shōri e no Tabidachi (Final Fantasy II: Journey to Victory), by Naoko Uehara; gamebook, pub.: 12/31/1988, Tokuma Shoten
  • Final Fantasy II Muma no Meikyū (Final Fantasy II: Labyrinth of Nightmares), by Kenji Terada; novel, pub.: 4/1/1989, Kadokawa Shoten
  • Final Fantasy II Shōgun Bōgen to no Shitō! (Final Fantasy II: Battle to the Death with General Borghen!), by Ryūji Kōsaku and Hiroyuki Fukuda; gamebook, pub.: 1/13/1988, Tairuku Shobō Publishing Co.
  • Final Fantasy II Hihō no Doragon (Final Fantasy II: Dragon of the Hidden Treasure), by Naomi Inoue; gamebook, pub.: 12/1/1988, Futabasha Publishers Ltd.
  • Yūkyū no Kaze Densetsu Final Fantasy III Yori (Legend of the Eternal Wind: from Final Fantasy III), by Kenji Terada and Yuu Kunitani; manga, pub.: 1991-1993, Kadokawa Shoten
  • Final Fantasy I * I * III: Memory of Heroes, by Takashi Umemura; novella collection, pub.: 10/25/2012, Square Enix (JP); 8/18/2020, Yen On (EN)

Special music this episode

Monastery by Joseph R. Lilore (CC BY 4.0)

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Toot the Flute To Get the Loot (FF1 Part 4)

We finished Final Fantasy I! Time loops are literally the worst. How do they even work? Aesthetics of a fallen civilization: always be robed. Did they originally try to call it “Fighting Fantasy?” Really? BUT FOR REAL, THOUGH? Plus listen in to our very first Final Fancast “Final Fancast” where we discuss which character Awkwafina should play in the movie version.

One Last Thing

Here’s that old Nintendo Power bit Mike was talking about.

Credits

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Magical Ninja Situation (FF1 Part 3)

Let’s play the Citadel of Trials through defeating the Kraken. Mike vents his spleen about FF16. Remy vents their spleen about memorization puzzles. Mike encounters his very first time loop and has to replay the first game thus far. We have our first airship sighting in the series, our characters evolve like Pokemon, and we chill with our new bestie, Bahamut. What do the Black Mage and the Invisible Man from Hotel Transylvania have in common? Let’s think too hard about what oxy-ale is and how it works. Fairy slavery is very bad, actually. Don’t do it. Mike attains a surprising new credentials after being quizzed on dia-bility. Then we’ll get our James Cameron on and take this submarine for a spin. Finally, Remy forgets an important step in completing the Sunken Temple and Mike as attacked by Harry Potter slash fic.

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Pre-Undead (FF1 Part 2)

We’re playing from the Lich’s defeat up ’til we nab the Fire and Ice Crystals. Lessons are learned along the way, like instant death spells sound metal AF but are bad actually. Plus we’ll take our first Mythology Minute (or five) to talk about dwarves and elves. Can we get some therapy for the guy who’s sleeping against a gravestone? What does any of this have to do with Mr. Bucket? Then Mike and Remy take sensory damage.

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